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Woodfall Templei. The first thing to understand is that there are Fairies hidden all across the temple. Some are in chests, in monsters, and others in bubbles. ii. Once they are free the Fairy Mask will call them to you, but not until they are free. The Mask will also give sparkles if there is still a fairy in the room. 1. There are 15 Fairies iii. The first room is the first of many rooms that depend on Deku Link. iv. If you put on your Fairy Mask you will find that there is a fairy or fairies in the room. v. The first is right in front of you and the second is on a chest to the right. You must dive into the Deku Flower and fly to the chest to get it. 1. Fairy 1&2 vi. Now fly through as Deku Link and get to the flowers and continue to the end platform. Watch out for the Big Skulltulas on the sides so enter in the middle. vii. The huge flower in the middle will needed later, but watch out for the little ones. They will not hurt a Deku Link, but a regular Link will get chewed up and spit out. viii. There are 2 Fairies here. The first is inside one of the pots on the southeast corner and one in the Deku Baba that is guarding the locked door on the west side. 1. Fairy 3&4 ix. The only unlocked door is to the east side of the room. Take it for the next area. x. This room has a Deku Flower in the middle of the room and a chest on a ledge. xi. Hop over the water and the flowers to get to the Deku Flower and dive in and fly to the chest. xii. Open it to get a Small Key, but don't rush away yet. There is another Fairy here. xiii. The face to the left of the chest, facing the wall, and shoot the face in the wall to get the Fairy in the bubble. It may take a few times to get it. 1. Fairy 5 xiv. Take the flower and fly to the room on the east side with the torches. xv. This room has a bunch of spiked turtles that are immune to your sword attacks and mostly any other attacks except one. xvi. Lure the turtles to you while you are near a Deku Flower. Dive in and wait for them to go above you and pop out. xvii. It may take a few times, but you'll get the hang of it, it is kind of fun too. xviii. Once they are all dead you will get your first Dungeon Map. xix. Dungeon Map 1. This is the only time you will get an explanation. 2. This map will tell you the format of the room, but you need the compass to find out where you are. xx. Return back to the previous room and then to the next. So you are back to the room with the huge flower. xxi. Go to the west side and open the locked door. xxii. This room has a huge block in the middle, but only Link's form can move it. xxiii. There are 3 fairies in this room all of them you can get now, but you can wait on one. xxiv. Push the block forward and follow the planks right until you get to the northeast corner. xxv. There is a Big Skulltula here that has a fairy inside. Kill it to get it. 1. Fairy 6 xxvi. There is another one under the planks in a bubble. You can pop it by swimming into it, but the water is poison. If you are low on hearts with no potions to refill yourself then you can wait till later. It is near the entrance. 1. Fairy 7 xxvii. If you do get it you must find the ramp that will take you back up out of the water. xxviii. Go around and push the block again and go down towards the end with the door. xxix. Go up the ramp and shoot down the hives with a "Snot Bubble" and put on the Fairy Mask to call it to you. 1. Fairy 8 You will need to light all of the torches to the room. You can get the flame from the torch near where the fairy was. xxxi. Use a Deku Stick and the Bunny Hood to get them all. xxxii. Go into the southern room that is now open with the torches lit. xxxiii. This room has the same feeling as the ones with the turtles. The Dragon Flies can be a pest, dive into the flowers and wait for them to come near you and pop out to kill them. xxxiv. In return you will get the Compass. xxxv. Compass 1. This goes with the Map. Now when you enter a room you can see where you are and where you came in. xxxvi. Return back to the previous room and go to the left from the door. Go up the stairs and you should notice the platforms in the air. xxxvii. Take a Deku Stick and light it with the torch on the stairs. Jump over the platform and then to the web jump to it and burn the web. 1. If you roll before you jump or have the Bunny Hood you should be all set. xxxviii. When you start here stock up on some Deku Sticks you will need them. Turn into a Deku Link and go up the stairs. xxxix. This room is infested with these irritating Dark Boes. They are small and you can only see their eyes in the dark. xl. Deku Spin until they are all dead. Once they are dead turn into regular Link and take out your Deku Stick. Light it with the torch in the middle and then run along the edge of the room to light all of the 3 torches. xli. If you do in time a chest will appear with another fairy inside. 1. Fairy 9 Go into the next room. This room can be tricky. There are tons of Dragon Flies here and if you fall into the wrong area you will be back to the beginning again. xliii. Take out the flies with your "Snot Bubbles" before you go flying across the room. xliv. Fly to each of the Deku Flowers until you get to northeast corner of the room and take the stairs. xlv. You are now back in the second room, but on the upper level this time. xlvi. There are 2 more fairies that are available now; the first is to your right as you exit. 1. Fairy 10 xlvii. Walk around to your right heading to the eastern door and step on the switch. xlviii. This will make a ladder so that you can climb straight to the second floor without having to worry about going all the way around. xlix. Go back to the door you came in from and look to the left. There is an unlit torch there; this will come into play later, and a footswitch. l. Turn into Deku Link and dive into the flower near the door. Fly over to the switch and press it down as normal Link. li. A chest will appear at the entrance to the room. Open it to find the final fairy for this room. 1. Fairy 11 a. There are 4 more left. lii. Go to the right where you hit the first switch and enter this room. This room should look familiar. Stay on this level, but go to your left. Go into the door and you will fight an old friend from Oot. The Lizalfos. liv. He's go some new moves, including fire breath, so just horizontal slash and dodge. lv. He isn't too hard so you shouldn't have too much trouble. lvi. Once you defeat him you will get the new weapon and best friend. The Hero's Bow. lvii. Hero's Bow 1. This bow can be used for many things, mainly as a weapon. 2. You can shoot Eye Switches and Crystal Switches from a distance now as well as sniper a lot of enemies. 3. To make the Arrow turn into a Fire Bow without the Fire Arrow upgrade just shoot it through a torch. lviii. Go back into the previous room and shoot the Eye Switch across the way from the level you are on. This will make the Deku Flower in the middle of the room to elevate and descend so you can fly across the hall to the next room. Woodfall; Sub Boss i. Gekko 1. This is going to be a tough fight. You need to change form Deku to Link very fast and pull out your Bow and Arrow even faster. 2. What will happen is the Gekko will jump on his turtles and come after you. You need to go into a Deku Flower and jump when he comes over you. 3. This will knock over the turtle, sometimes releasing some Arrows. 4. The Gekko will now run across the walls and ceilings for a short time. 5. Shoot him with your Arrows and repeat. Three shots and he is gone. a. He turns into a frog, but this will come to play when we do the Don Gero's Side Quest. 6. The door in the back will open allowing you to get the Boss Key. ii. Boss Key 1. This key is the only one that will open the Boss' Door. Go back to the previous room with the elevated Deku Flower. iv. This time go back taking the west exit to the room with the huge flower. v. Right in front of you when you enter this room is a torch. You need to shoot an Arrow through the torch and hit the torch base in the center of the flower. 1. It may take a few tries to get the hang of it. vi. This will make the flower rise and spin. It also clears the water of the poison so you can go back to get that fairy in the room with the block, if you need to. 1. You can also shoot the bubble with an Arrow and call it with the Fairy Mask. vii. Jump onto the spinning flower from the second level and take a spot near, but a little away from the torch in the middle. viii. Remember the torch near the Switch that makes the Fairy chest appear? You need to light that from the moving flame. ix. If you can do it the door will open leading you to the next room and one more step to the Boss. x. Go through the now open door. There are 4 fairies in this room too so get ready. xi. The first one is in a bubble surrounded by fire, just shoot an Arrow to pop the bubble and then call it with the Fairy Mask. 1. Fairy 12 xii. The next two are in the alcoves to the right of the entrance. Go down to the bottom and then use the Deku Flower to go to your left facing the entrance. xiii. Go up to the first one and land in the alcove to get this one. Then take out your Bow and Arrow and shoot the one across the room in the other alcove, and then get the final one on the next alcove above you. 1. Fairies 13,14, &15 xiv. Now that the fairies are all saved you just need to make it to the Boss Room. xv. Go back to the bottom of the ladder and take the Deku Flowers up to the second alcove on the left facing the entrance. xvi. Shoot the Crystal Switch with an Arrow and then turn into Deku Link. xvii. Now dive in and fly straight to the pillar. Ignore the Deku Flower above the Crystal Switch. xviii. Dive into the pillar Deku Flower and then fly to the Boss Room before the fire comes back. xix. Open the door and prepare for your first Boss fight. Woodfall; Odolwa i. Odwola is a large boss to fight. You need to be in Human form to fight him. ii. Z Target him and shoot an Arrow once you think his defense is down. iii. While he is stunned do a Jump Slash at him. After a few good hits he will summon some bugs. Place a Bomb to kill them or do a Spin Attack to take them out. iv. Use your R to block his jump slash attacks and jump when his defenses are down. v. When he is dead you will get the Odolwa Mask. It is the first of 4 Sacred Masks you must collect as well as a Complete Heart Container. Woodfall; Side Exit i. If you need to, or want, to defeat Odolwa again because you skipped the Deku Princess you only have to enter the temple and step on the glowing platform, if you need to go through the temple again just pass it. 1. You will be transported to the Boss' Room automatically. f. Woodfall II i. Now that you defeated Odolwa the temple raises a level and you are placed in the back. ii. Turn around and use your sword to chop down the vines and talk to the Deku Princess. She will thank you for saving her and wants you to take her to her father. iii. Swipe a bottle in front of her and she pop in. 1. Don't bother, I don't get it either. How will she fit in a bottle? iv. Now that you are out you need to return the Stray Fairies to the Fairy Fountain. v. The Fountain is on a ledge in the southwest corner of the map. Woodfall; Fairy Fountain i. Once you return all 15 Fairies you will be given a gift of Power. ii. Every time you charge your sword you will do a large spin, minus some MPs. h. Deku Palace II i. Return to the Deku Palace and turn into a Deku and enter the palace. ii. Talk to the King and release the Princess. She will then order the freedom of the Monkey. You are also allowed a gift, but you must go to the side of the palace to get it. i. Deku Palace; Outside II "+" i. Hop on the Lily pads to the entrance to the cave. ii. Talk to the man and he will tell you must follow him in order to get your prize. iii. Put on your Bunny Ears and follow him. When you get to the area where there is a large amount of water, turn into a Deku and bounce across. iv. There is no time limit, but he is fast, the Bunny Hood is a good thing to have. v. When you get there you will be awarded a new mask. vi. Mask of Scents 1. This mask will allow you to find a special scent that help to make Ultimate Potions at the Potion Shop, just give it to Kotake. a. The 2 places are in the Stock Pot Inn, or the Lost Woods where you find the witch. Extra Stuff a. Koume's Swamp Cruise Target Game "*" i. Now that you have a Bow and Arrow and defeated Odwola you can take Koume's challenge and play target practice with her. ii. If you hit 20 Targets by the end of the ride then you will get a Heart Piece. 1. If you hit Koume 10 times you will lose. b. Termina Field; Pea Hat Grotto "*" i. Go to the forest area of Termina Field. Look inside the grass and find the butterflies floating around one area. ii. When you fall down that hole you will find a Pea Hat there. He has LARGE blades and will try to chop you down. iii. Take out your bow and fire some arrows at him kill him from a safe distance. iv. When you are done you will get a Heart Piece for your troubles. Honey & Darling's Shop II"*" i. Come to the Shop and play their games, one each day, and in the end you will get a Heart Piece. 2. Day I a. Bombachu Targets 3. Day II a. Bomb Basketball 4. Day III a. Target Practice ii. East Clocktown; Town Shooting Gallery "*" 1. Go to the Shooting Gallery and get a perfect score for a Heart Piece. 2. Close to prefect gets you a Quiver. d. Path to the Southern Swamp; Swamp Shooting Gallery i. Go back to the path to the Southern Swamp and go to the small inlet on the side. ii. Get a perfect score in the gallery and get a Quiver, get it one more time to get a Heart Piece. iii. A perfect score is 2,120! There are some hidden ones so look at the trees, cliffs, and other areas. e. Termina Field II i. If you are looking for some money you can shoot down the bird that steals your items from a distance. ii. It takes 12 shots, but you get the Orange Rupees worth 200 Rupees for each time you kill it. Next |