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Great Bay Temple and some other side questsi. After you get off of the turtle you are in the first room. ii. The first fairy is here, but you must light all of the torches to make the chest appear. The fairy is inside. 1. Fairy 1 iii. This dungeon has water pipes up the yin yang, so be prepared to push many colored switches to turn water on and off and turn the currents in different directions. iv. Go into the next room and turn into Zora Link. v. Dive into the water and push or pull the underwater yellow switch in the northeast corner of the room. vi. Go back to the platform you started from and dive under it to find another fairy in the bubble. 1. Fairy 2 vii. The other fairy in this room is in the Skulltula on the left side of the first platform. viii. You can kill it from a distance with an Arrow or take the left moving platform, facing away from entrance door. ix. Kill it and get the third fairy. 1. Fairy 3 x. Now that you activated the Yellow Switch. There will be a waterspout that will elevate you to door to the next area. xi. Take the right platform then jump onto the other platform. Watch for the Skulltula that comes down, an arrow will kill him instantly. xii. At the edge of the platform wait for the spout to go down and then jump onto the spout to elevate you to the door. xiii. Enter the door and you will notice the large spinning water here. This is the "Whirlpool Room" 1. Ok, it's not REALLY the "Whirlpool Room", but it makes it easier to explain for later on. xiv. There are two fairies here the first is in a pot at the bottom of the water. xv. It is too fast to jump in and dive down, so instead stand at the edge of the spinning water, aim at the pot with an arrow and use the Fairy Mask to call the fairy to you. 1. Fairy 4 xvi. The other one is in the barrel that is on the top of the ladder. Roll into it or Goron Smash it to reach it. 1. Fairy 5 xvii. Now time to get to the next area. The room has a ton of passages but the only 2 doors available to you with the water turning the way it is. xviii. Dive into the water and take the door that is on the on the southeast corner from the top row. xix. If you accidentally took the wrong passage then you can get back taking the other exit. xx. The right room is a long slim passage. xxi. Go to the north platform to get out of the water. Turn into Link again and Hookshot over to the chest and open it to get Dungeon Map. xxii. There is another fairy here, just shoot the Hookshot or Arrows at the pots near the other platform to release a fairy. 1. Fairy 6 xxiii. Turn back into Zora Link and dive down the water. xxiv. Go to the place under the Fairy pots and use your Zora Scales to cut down the Dexi-Hands. xxv. Swim through to room next room. xxvi. There are some Deku Babas hanging from the Lilly pads. Cut them down and kill them. xxvii. Get out of the water and kill all 4 of them to make a chest appear with another fairy. 1. Fairy 7 xxviii. Take the door to the next area. xxix. The first thing you should do is kill the Deku Babas first. xxx. There is a fairy in the water that passes under the door you came in from. xxxi. He is in the pot, but if you dive down there you will be swept away. xxxii. Instead stand on the edge and shoot it with the Hookshot and use the Fairy Mask to call it to you. 1. Fairy 8 xxxiii. Dive into the water as Zora Link and get the Small Key at the bottom of the water. xxxiv. Then hop across the Lilly pads until you reach the last one and Hookshot over to the chest to get the Compass. xxxv. Now you can jump into the water where the fairy was to be taken back to the Whirlpool Room, but you must kill the Dexi-Hands first. xxxvi. This time take the passage on the bottom row this time. xxxvii. You know you are in the right place if you see the Shell Blades. Take the red pipe to lead you up through the water. xxxviii. When you get there use your small key on the door. xxxix. In this room you will have a chance to reload from some Arrows and Magic. xl. When you are ready head into the next room for a Sub Boss fight! c. Great Bay; Sub Boss i. Wort 1. This guy can get annoying because it takes time to kill him. You have to Hookshot the balls that are spinning around him and then swipe them with your sword. 2. When you clear enough of the balls and his eye is open shoot the Hookshot or Arrow at his eye. 3. Keep doing this until he drops all of the balls. Then take any out that are in your way and hit him in the eye with your sword. ii. As a reward you will get the Ice Arrow. iii. Ice Arrow 1. The Ice arrow has a lot of usefulness here than in Orcania of Time. 2. You can shoot the water and get an Iceberg in the water that you can hop onto, but it only lasts for a short period of time so jump on and off it quickly! 3. You can freeze Octorocks and Chuchu, aka Slimes, to make them into ice blocks that you can jump onto them. iv. Go back to the room that you came from and return to the room with the Red Pipe. v. Shoot the Ice Arrow at the Octorocks and jump onto the Red Platform. Turn the Red Switch and jump back down. vi. Go back to the Whirlpool Room and take the exit that is in the Southeast corner to row again. vii. This will take you back to the room where you got the Map. viii. Make some Icebergs in the water that leads to the door in the south part of the room. ix. In this room where were there are no ladders, but the Red Switch is too high to reach. x. Aim an Ice Arrow at the Chuchu and push him near the switch and climb on top of him to reach the switch. 1. He unfreezes fast so lure him closer to the Red Switch. xi. Return to the Whirlpool Room again and take the bottom exit again to return back to the rooms with the Deku Babas. xii. Take the exit here to the room where the current goes under the door. xiii. This time use the Ice Arrows to make Icebergs that leave to the area with the Icicles hanging down. xiv. Melt the door with a Fire Arrow and head in. d. Great Bay; Sub Boss II i. This room there is another Gekko Sub Boss. The room is filled with Jellies but when he picks one up shoot him with a Fire or Regular Arrows. ii. Now he will call all of the slimes up into the ceiling to make one big slime. iii. Now shoot an Ice Arrow ASAP! It will make the slime drop and shatter. iv. Fire another Arrow at him while you can. Repeat! v. If you miss hitting the ceiling with an Ice Arrow then the slime will come down and envelop you that allow the Gekko to pummel you inside. vi. After you take enough shots he will die and turn into a regular frog. vii. Take the Boss Key and head back to the SECOND Room you entered. 1. The one with the big spinning wheel in the water. viii. The best way is to play the Song of Soaring to be transported back to the entrance of the Temple. ix. Go into the room and you will find that the Red Cranks DID have a purpose. x. First take the Yellow Spout to the door that leads to the Whirlpool Room, but do not enter it. xi. Go to the edge and look for the Hookshot Target in the ceiling that is above the now active Red Spout. xii. Ride it to the Red Switch and push it to activate it. xiii. Now that the Red Spout is working it pushes the wheel between the Yellow and Red Spout to a stop. xiv. Now go to the Yellow Spout and push it off to reverse the direction of the wheel. xv. This makes the Whirlpool Room change the current so it is going to the opposite way. You now have access to some more rooms. xvi. Go to the Whirlpool Room and notice the water spraying down from the pipe above the ladder? xvii. Fire an Ice Arrow into the water to stop the flow allowing you to climb the ladder behind it. xviii. Take the door and you will notice a bare room with a Yellow Pipe and a Green Switch. xix. Create Icebergs to make a path to the Green Switch and turn it on. xx. There is a fairy in this room, but there is a tricky part. xxi. The fairy is on the second level above the ceiling of the room and the only way to get there is to use the Ice Arrow and make Icebergs. xxii. First create an Iceberg path to the Yellow Pipe and then make more heading behind it and slightly to the left. It is near the wall. 1. At the end you can't make an Ice Arrow because of the wall, but you have to make one close enough for the hole. xxiii. Quickly Hookshot to the target above the ceiling, if you are misaligned quickly make a new berg next to you and try again, you have to be at a small angle. 1. Fairy 9 a. Don't worry there are more! xxiv. Return to the Whirlpool Room and take dive in a Zora Link. Take the top passage on the northern part of the map. xxv. You know you took the right one if you pass through the room where you had to get the fairy in the pot under the door's current. xxvi. You should end up in a whole new room. This room has another Wheel, but this wheel comes from a spout of water. xxvii. Step onto the moving platform and then use the Ice Arrow to freeze the spout shut. xxviii. You can now jump onto the wheel's base and it also makes a bridge leading to the next room. xxix. Before you rush out there are a few fairies to collect here. Both are accessible from the wheel. xxx. The first is right behind you, you need to move up the rod of the wheel and turn around. xxxi. Hookshot to the chest and open it to get the fairy. xxxii. The second one needs a little bit more "luck". You need to go to the blades of the wheel and Hookshot to the chest that is on the same wall as the exit. 1. Fairy 10 & 11 xxxiii. You may need to go back if you fall off, if you do you can melt the ice with a Fire Arrow. xxxiv. When you are ready climb over the wheel and take the wheel made bridge. Open the door to one of the final rooms. xxxv. This room is one of the most confusing rooms in the Temple. You have to unfreeze and freeze the water to make the "See-Saws" move up and down. xxxvi. It is not too hard just make sure you get to the Green Switch, but make sure you check under the "See-Saws", most likely the first one, and turn into Zora Link. xxxvii. After you go down break the barrels by rolling into them and then you will find the fairy. xxxviii. Run up the pipe and drop into the small Fenced in Alcove for a chest and another fairy. 1. Fairy 12&13 xxxix. Now that the switch is flipped head to the door to the final room. xl. When you get here you need to get the fairies first. The first one is in a path that leads you back to the previous room. xli. Before you go inside shoot the bubble with your Zora Scales and go in to grab it. Return back to the room. xlii. The final fairy is inside the gears, but you can shoot it from the pipes. 1. Fairy 14&15 xliii. Now hop to get the final Green Switch and flip it to activate the Green Spout. xliv. Jump onto the spout to take you to the Boss Room. e. Great Bay; Boss i. Gyorg 1. The boss is pretty hard, but it will be easier if you learned how to leap onto a platform from the water. 2. If you can't then make sure you have some potions on you. 3. Gyorg is a fish that will try to knock you off the platform. Look for some bubbles and then get close to the edge, and fire an Ice Arrow. a. If you are too slow he will ram the platform and drop you into the water, FREE BAIT! 4. The Arrow will stun him, so turn into Zora Link and use your "R" button to hit him with the Zora Barrier. 5. My Recipe for Fried Gyorg, please repeat above steps until dead and then fry in a pan! 6. Take the Mask and the Heart Piece. ii. During the scenes you learn a little more about the masks and a little bit about some giants. Keep it in your mind. XIV. Extra Stuff a. South Bay; Fairy Fountain i. Go to South Bay and go to the Fairy Fountain. It is on the eastern side of the bay in the water. You need the Hookshot to get there. ii. Return all the Stray Fairies and you will get your Defense Doubled! iii. This will appear as white lining around their hearts. b. Zora Hall III i. Before you play the Song of Time you can go back to Zora Hall and complete a small thing that Mikau wasn't able to do, play with the Indigo-Gos one last time. c. North Bay; Jumping Game "*" i. You can now enter the Great Bay Jumping Game if you want, it sounds easier than it looks. ii. Go to the reef in the Northern part of the ocean. Jump onto the boat that will take you to the jumping game. iii. Pay 20 Rupees to play. You just jump to each platform lit with a torch and do it 20 times to get the Heart Piece as a prize. Snowheadi. Go back to Snowhead and kill Ghot again to make it spring again. You will be sent to Mountain Village after you kill him. e. Mountain Village VII "*" i. Put on the Don Gero's Mask, the frog one, and talk to the frog on the pad in the water. ii. He wants you to assemble the other frogs all you have to do is talk to the frogs and they will come to the pond, as long as it is Spring. iii. The locations for the frog are: 1. Mountain Village 2. Laundry Pool 3. Woodfall Temple; Sub Boss Gekko 4. Southern Swamp a. He is a little harder to find, he is on a log in the middle of the swamp. 5. Great Bay Temple; Sub Boss Gekko iv. When all 5 are together they will sing their song and give a Heart Piece as a reward. XV. Investigating Ikana Canyon a. Ikana Canyon Path i. The Ikana Canyon is on the Eastern part of the Termina Field. You will need Epona to jump over the fences, but watch out for the "Real Bombachu" that will slow you down if you hit them. ii. Once you are all the way through you should see a small cliff that Link can climb without Epona. iii. Climb it and enter the Graveyard. Next |